THANKS FOR VISITING!
FL24
Virtual Aviation Experience Creator
About
Nice to have you here.
Flight Level 24 was born in 2024 as a fusion of a professional game developer passionate about aviation and a professional pilot instructor passionate about coding. Since we share the same sense for top-notch details, shortly after we met, a collaboration proposal was on the table. The main idea behind this name is to enjoy the development journey and discover innovative procedures to create high-quality, immersive virtual aviation. An extensive understanding of computer technology and real-life aviation experience make the team capable of developing aircraft as well as highly immersive airports and sceneries.
SERVICES
3D modelling &
PBR textures
High-poly exterior and interior modeling optimized for the MSFS engine. Complete PBR material pipelines with accurate wear, dirt, and realistic metal roughness.
Flight Dynamics
Tuning the modern MSFS aerodynamic model. Custom engine tables, precise drag coefficients, and accurate moment of inertia tuning based on real-world POH data.
Scenery SDK
Custom regional airport development using the MSFS Scenery Editor. Terraforming, custom ground polys, accurate night lighting, and highly detailed terminal buildings.
Rigging & Animation
Complex skeletal rigs for landing gear kinematics, control surfaces, and detailed cockpit interactions. Smooth, frame-rate independent animations.
Beside developing own products we are able and willing to share our expertise and knowledge with other teams and developers. Let us collaborate.











